Thursday, August 27, 2009

Pedagogy for Media Assets—3

Media assets and learning objects for online courses include activities built on common web site capabilities. RSS feeds can supply a steady stream of relevant current content. A search bar can permit students to search the online course content or go outside to the World Wide Web. A calendar can show due dates, test dates, and other course benchmarks. Internal and external links can lead to articles or readings, a glossary, and other reference materials or course aids or supplements. Polls can work as information surveys or as pretest and posttest assessments.

A course on personal finance, for example, could begin with students responding to a poll on their current financial thinking and habits. Do they have a budget, for example, do they have a savings account, do they have a mortgage, do they carry credit card debt, are they risk averse, do they participate in an employee benefit plan, how old will they be when they retire, etc., etc.? This type of questionnaire serves a number of functions. The respondent begins to focus on key topics and anticipates learning more about them. The exercise activates their prior knowledge, confirms personal relevance and usefulness, and arouses motivation to learn. For the instructor, the poll may provide insight into the learners' levels of knowledge and mindsets about the subject, which may guide instruction. The poll may also be constructed as a test, self-administered before and after the course as a general assessment of learning.

Other built-in capabilities adaptable to online instruction are message boards, discussion lists, and email. The ability of learners to communicate with each other as well as with teachers or mentors is a critical component of effective learning. Learners become engaged through interaction, and interaction may be even greater and more inclusive in online environments than in physical classrooms.

Dialoguing in message strings, attending chat rooms, blogging, or teleconferencing, students can discuss course topics, ask and answer questions, debate issues, and develop collaborative projects. The most inclusive form of online interaction is the wiki, in which instructor and students generate, contribute, and edit course content. The types of communication or interpersonal interaction made available in an online course are limited only by the software and technologies employed.

Open source software has made sophisticated means of communication widely available at low cost. A web site developer could develop a site for an online course in Drupal, for example, or Joomla, Wordpress, or other free software. Depending on the level of technological commitment, an online "course" could be as simple as a blogsite with comments or a series of podcasts (basically slideshows with voice) or webcasts (basically online broadcasts of events), or as complex as an intranet site or academic portal with comprehensive hyperlinked text and multimedia. Like Facebook or MySpace or Linked In, a course can even create its own social network--the ultimate enhancement, perhaps, of the classroom as a learning environment.

The initiation and response patterns that communication technologies introduce also permit the development of test item files with answers, scoring, and answer feedback. Student assessment and course evaluation are key components of any instruction. Thus, just as pedagogy can be added to articles and media assets, pedagogy can be added or incorporated into the very capabilities that are built into software programs for developing web sites.

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Saturday, August 8, 2009

Pedagogy for Media Assets—2

In my work I have found it challenging to locate good media assets to treat pedagogically in aid of learning (and also, alternatively, to find good content to convert into digital media assets). Some fields are more forthcoming than others. For science subjects, for example, the Web abounds with good cheap or free authoritative images, animations, and videos unencumbered by cookie captures, registration requirements, restricted access, random pornography, marketing campaigns, advertisements, pop-up contests, or monetization schemes. In contrast, unencumbered videos and graphics on business and finance subjects are harder to come by. Most are network or cable television news clips, video blogs by amateurs, student spoofs, or storefronts for commercial enterprises.

Images are plentiful online and there are good free or low cost sources. I usually first go to Google Images—Advance Search to find what I'm look for. Depending on the course subject, my personal favorites are the Library of Congress, NASA, and open source sites such as http://www.arthist.umn.edu/aict/html/. Stock photo sites with royalty-free images also can be good sources, but in many cases you must pay for the use of an image to embed it or to download a high-resolution version of it for print publication.

To direct my efforts I always ask up front if there is a photo research and/or permissions budget for the course and if the author has any photos for use, potentially, in the course. I guess I'm thinking here of the author I worked with who had a collection of slides of apes and monkeys, which I had added to the companion web site for his textbook--back in the days when web sites for textbooks were a novelty. Imagine the images, videos, audios, and animations one might assemble today for an online course on primate evolution!

Video repositories such as YouTube and Google Video have search bars, but it often takes too much time to separate the wheat from the chaff. Edutainment or infotainment can be difficult to distinguish from uncontaminated efforts to inquire, inform, or educate. TED (Technology, Entertainment, Design) (http://www.ted.com/) is an example of the kind of video sources I look for when developing online courses.

Animations also abound, but most gif files are clip art or expressions of popular culture. Educational animations are mainly for elementary and high school school students, although there are wonderful animations for science and medicine. See, for example, http://www.dmoz.org/Science/Physics/Education/Interactive_Animations/. Software and tutorials exist for animating images, maps, and graphics and for creating 3-D animations, but I usually recommend investing in the services of professional digital animators to support important learning objectives using original content.

Good wav and MP3 audio files also exist online, but they may have limited applicability to most textbook subjects. For a literature course I could envision using links to Librivox recordings, for example, of people reading passages from classic works. I always encourage academic authors to record audio files or tape their lectures for use in online courses. Voice recordings of key points, pronunciation guides, or glossary terms and definitions aid the learner. An audiobook is a useful addition or alternative for many students as a content delivery platform. Providing voice recordings also makes online courses accessible to students with special needs.

Embedding files may be the best option for some projects, but care must be taken to obtain permission or, for free sites, to obtain appropriate information for the credits. Citing or linking to a URL is easier and avoids permissioning issues. This is especially true for articles. I always choose sources that do not require subscription or purchase, although in some projects I have encouraged authors and publishers to license the use of articles through repositories such as EBSCO, Gale, or ProQuest.

Google Scholar has proven to be a useful source of articles and there are many other good online open source professional association, university, and government-archived articles. It typically takes me much longer to screen articles for use in a course than to pedagogize them. Articles often provide theoretical or historical or statistical background, but in most subjects the best use of articles, I find, is to provide concrete examples for teaching and learning chapter/module concepts.

There are many good online news sources as well, if you can find stable URLs for them. Ability to update and frequency of updating is an important consideration when linking to news. Some academic portals, for example for college courses on marketing, economics, archaeology, education, astronomy, etc., may benefit from having an RSS news feed targeted to the course subject.

Other than images, videos, audios, animations, articles, and feeds, online courses can have original interactive features that are pedagogically effective and use the built-in functionalities of the Web. These features will be the subject of my next blog entry.

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Monday, June 1, 2009

Pedagogy for Media Assets-1

A year has passed since my last post, I see. Where did the time go? I think I got side-tracked by new opportunities and another career/life-changing transformation, which I seem to undertake every 5 to 7 years (for better or worse). In my last post I promised to discuss finding media assets and endowing them with pedagogy, and this has become especially relevant for me now as I develop more online courses. I have 3 days to catch up on posting before I begin a new contract--so here goes.

First, a clarification of terms. In education, pedagogy refers to teaching, especially instructional strategies. In educational publishing, the term extends to any material that supports subject content, especially material that aids learners in discovering, acquiring, or mastering that content. The material may be on the page (in the textbook) and/or in ancillaries or supplements (in the textbook package).

Textbook pedagogy may include, for example, overviews, outlines, focus questions, headings, key terms, summaries, figures, tables, images, illustrations, cartoons, captions, summaries, review questions, applications, bibliographies, timelines, marginalia, any material especially selected to be set off from narrative text (e.g., boxes), and so on. Pedagogical material that accompanies the text in a supplement or on a web site might be questions or assignments or problem sets in a reader, workbook, or lab manual; practice tests; study guide; slides; animations; links; video; software applications, etc.

Whatever model of learning you prefer, interactivity is implicit in the concept of pedagogy, as an extension of the relationship and communication between teachers and students. I think this implicit interactivity is the principal reason that the Internet has so rapidly become the place where education takes place. The Internet is a natural fit, a true home, a global classroom for teaching and learning for the constructivist and the objectivist, and the Socratic and the didact, alike.

Publishers use the term media asset to refer to digitized text, still images, moving images, sound files, hyperlinks, and user interface capabilities (such as mouseover, drag and drop, poll, chat, email, etc.) that can function pedagogically (can teach). Thus, media assets are pedagogical devices that can be digitized and delivered electronically or online. To function as pedagogical devices, media assets must be chosen and illuminated by people with content knowledge working in an educator role. You must write the question, activity, assignment, or annotation that will transform a media asset into a learning experience or learning object.

For example, the pedagogy for a chapter in a history textbook may include maps, drawn to spec and digitized. Your map specs might include instructions for an interactive key (different colors will show the extent of successive Bantu migrations, for example) or for an animation (moving lines will show the dispersal of groups at different times). The key and animation must address or help to satisfy a learning objective for the chapter (e.g., After reading this chapter, students will identify and trace the waves of Bantu migration, explain the push-pull factors that caused the migrations, and summarize their impacts on the history of sub-Saharan Africa). The map thus appears as a static image (art) in the text and as an interactive image (media asset) on a CD or web site.

But wait! To have pedagogical value, the interactivity must mean more than just being able to learn from manipulating the object. The mind of the learner must be engaged to relate the experience to the concepts and facts expressed in the text in aid of the learning objective. How will this engagement take place? Questioning is by far the most popular pedagogical device used in such a case. The student answers questions about the media asset, relating it to the instructional content, gets answers and answer feedback, and perhaps follows up with an online search or a reading or a discussion or a problem to solve or a hypothesis to test, and so on.

E.g., What dates did the Bantu migrations shown on the map span? What two paths did the first wave of migration take? How did physical and cultural geography affect the spread of the first migrants and subsequent migrations What was the overall extent of spread, and what push-pull factors account for this spread? What impacts did the Bantu migrations have on indigenous peoples? Etc.

So, finding or creating a media asset and endowing that asset with pedagogical value are two different functions that together invite both interactivity and engagement. Together they are greater than the media asset per se, as they embrace the broader intended learning. For example, aside from the specific geographic information your map reinforces, the concept of push-pull factors transfers to other migrations on other continents among other peoples at other times. Your map activity has pedagogical value to the extent that it encourages learners to question or apply this concept.

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Thursday, May 1, 2008

Providing Pedagogy

In addition to narrative context, the learning objects and media assets in an interactive online textbook need pedagogy--devices or elements that are not part of the narrative and are not in the link per se but that teach about the content and are useful or essential to the learning process or otherwise help students achieve the learning objectives. Minimum pedagogy would consist of learning objectives--what students should know, think, do, and/or feel after completing the module--and a system of headings to structure the scope and sequence and relative salience of the content.

Pedagogy also may include a systematic way to begin and end each module, links to definitional glosses, contextual or historical asides, bibliographic or reference annotations, graphic organizers, chronologies, expository captions for photos and art, questions or problem sets, interim reviews, and examples or applications. The pedagogy you provide may reside on your computer as files to which your course is hyperlinked. Pedagogical elements that hyperlinks themselves provide may include, for example, case studies, profiles, research studies, news reports, or journal articles with thematic content. However the links have pedagogical value to the learner only to the extent that learners are given opportunities to interact with the content and assess their grasp and use of it.

Thus, a link to a document describing ground-breaking research would have pedagogical value to the extent that you frame questions about it (or guide learners in framing questions) and to the extent that you suggest answers to those questions (or provide ways for students to interact to find answers). At the least, you would ask or test why the research was ground-breaking and what knowledge it discovered, expanded, or overturned.

One consequence of providing pedagogy in online contexts is that textbook supplements for students--such as test questions and study guide material--may become integrated into the course rather than provided as separate publications. These components, too, enhance the pedagogical value of online courses.

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Sunday, April 6, 2008

Online Course Development

My recommendations for developing an online course start with building a working table of contents with textual headings, just as you would for a print textbook. The best structure for online application is a sequence of units of study, which can be presented online as a learning sequence comprised of self-contained modules. Depending on length and complexity of content, a module can function at the level of a unit or a chapter. In any case, text headings serve as conceptual organizers for topics and subtopics within a module.

The more self-contained modules are, the more easily they can be moved in the sequence of instruction or chosen for other customizations with content from other sources. Learning objects, your own or ones you find online (or in repositories such as MERLOT), are self-contained lessons or bits, such as definitions or examples. You can put bits together to help populate sections within a module. Discrete learning objects and modules permit maximum flexibility in constructing courses, but it it critical to functionally interrelate information as well.

I think a serious flaw in online course development is the tendency to unharness information from larger meaning. For this reason it is essential to include pedagogy, such as learning objectives, module openers and closers, discussion questions or critical thinking questions, overviews, summaries or reviews, and glosses for technical terms. Each module should have learning objectives--what students should know or be able to do after studying the unit. There should be one of more learning objectives for each main heading within a module. Among your learning objects should be text boxes or links to brief documents in which you address the question of larger meaning within each module and the conceptual (and logical or historical) relationships between modules.

Consider developing a course in 8 to 14 units or modules inclusive of pedagogy, depending on semester length and course requirements, such as opportunities for assessment or student presentations. The number of modules should provide a practical course load for learners (and for the instructor to administer) at a rate of around one module a week. Getting course content into a finite number of modules is the same challenge you face in having a reasonable number of chapters in a textbook. Highly dense and technical material usually needs a larger number of shorter modules assigned at a rate of two a week. Keep in mind learning theory and research about chunking information for maximum effective learning rate.

Module content consists of the learning objects, bits, personal documents, links, and media assets that you assemble to help students satisfy each learning objective. If you wanted your introduction to economics students to distinguish among financial markets, for example, what would you show them and what would you have them read and what would you have them discuss, etc.? Learning materials you offer them might include choices among podcasts, videos, animations, simulations, news articles, scholarly articles, research reports, interviews, graphics, photos, links, prepackaged lessons, maps, demos, tutorials, blogs, dictionary entries, government statistics, and so on. For teaching effectiveness, the media assets you choose must be somehow endowed with pedagogy and couched in the larger meaning that makes learning anything worthwhile.

Next time: More on finding media assets and endowing them with pedagogy.

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Saturday, March 22, 2008

Topical Development in Textbook Writing

I talked with someone recently who was developing an online textbook. A competition analysis based on online course syllabi had left him fairly baffled about what the course should cover, so he and his colleague had mapped frequency distributions of all the topics expressed in the course syllabi. They then chose the 12 topics with the highest frequencies of use and built the 12-week course around them. Problems arose in marketing the course, however. I said that the problems probably resulted from difficulty of use in teaching the course, caused mainly by the random ordering of a finite number of topics as discrete units of information and by the lack of pedagogy.

I explained that unlike encyclopedias, textbooks are not arbitrary compilations of topics of equal value. Rather, textbooks teach, and learning is constructed from a scope and sequence of interrelated topics nested in an expository structure. The author pointed out that the course was intended for upper-level undergraduates (majors) and grad students. I said that regardless of level, there needed to be a core narrative with learning objectives, a system of headings, and pedagogical devices to engage and guide or aid students in the course. Pedagogical devices include, for example, unit opening and closing elements, figures and tables, glosses for terminology, question sets, and features such as real-world examples, research briefs, news items, or case studies.

The author said that instructors in his field have no background or training in how to teach, and I said, "Aha, the truth is out!" The sad and sorry truth! There's the rub, and why is that? Why (and how) is it that people can get PhDs and teaching appointments in their fields with no training in or even exposure to learning theory, instructional methods, and general pedagogy?

I know this issue has been addressed in the rapid spread of campus-based faculty development centers during the past decade, also in the growing popularization of the idea in intellectual circles that college teaching can be a form of scholarship. The word obviously has not spread far enough, though, and the new era of online exposition surely requires the same kind of background and training. In any case, I am now helping to revise that online textbook (and am glad of it).

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Thursday, November 1, 2007

Choosing a Textbook for Your Course--Part 9

This is the 9th in a series of blog entries from an article I wrote last spring: EVALUATING COLLEGE TEXTBOOKS FOR COURSE ADOPTION. This post considers in role of supplements, textbook apparatus, and pedagogy in the selecton process. © Mary Ellen Lepionka, March 30, 2006. All rights reserved.

Supplement Packages
Ancillary material also can be a good reason to adopt. I have sometimes been swayed by outstanding or especially useful supplements, including, for example, course­related anthologies, web sites, subscriptions, videos, and software. A web site with rotating 3­D diagnostic fossils and animations on comparative anatomy, primate evolution, and human haplotypes and migrations sold me on a biological anthropology textbook that was otherwise too difficult for the students. I also once chose a sociology textbook because it came with a reader on expressions and consequences of globalization. As a result of state PIRG pricing protests, ancillaries now come unbundled as well as shrinkwrapped or boxed with the text. So, today I might be able to subscribe to the web site and order the reader without having to order the textbook.

Publisher research shows that textbook adopters most covet acetate and electronic transparencies (despite all the Tufte­esque criticism of PowerPoints) and free videos. Many instructors also want a comprehensive Test Bank, perhaps even one that has been validated scientifically and comes with a testing service. Which supplements are most important to you when considering a text for course adoption?

Pedagogy and Apparatus
Something that many instructors do not know is that good textbooks are constructed to match what is known about the way people learn. In choosing a textbook, you probably will have the best luck with one that has been consciously endowed with pedagogy and apparatus. “Pedagogy” refers to instructional methods and teaching devices. “Apparatus” refers to the organization and sequence of elements within a chapter, unit of study, or book. For example, textbook apparatus minimally includes an opening section, the body, and a closing section for every chapter. The opening section may include, for example, the chapter outline, a chapter­opening photo, a list of focus questions for the chapter, and an introduction or chapter­opening vignette. The closing section may include a summary, a list of key terms, a set of problems or application questions, and a “For Further Reading” list. Chapter pedagogy, on the other hand, may include learning objectives, questions, captions, margin glosses, content recaps, features or boxes set off from text through design, and the like. Textbook pedagogy is supposed to be guided by scientific (more or less) models of teaching and learning.

There are many models of what happens cognitively when learning takes place, but the process of direct instruction generally follows these steps: 1) establish objectives, expectations, and relevance, or otherwise engage and motivate; 2) activate prior knowledge, or review any prerequisite knowledge and skills; 3) present new information, engaging students’ selective attention to acquire and remember the information; 4) use questioning to check for comprehension; 5) give opportunities for independent practice; 6) assess performance and provide feedback; 7) give opportunities to apply learning outcomes. Good textbooks do the same things.

In nondirect instruction, in contrast, students acquire content on their own through active learning and interaction with others. They learn through observation, inquiry, discussion, modeling, progressive skill approximation, critical thinking, problem solving, decision making, and hands­on experience. This is good too, but rarer. Textbooks exist that favor one model of instruction over the other, and textbooks exist that attempt to combine the best of both worlds.

Does a textbook you’re considering have brief readings in each chapter? If those readings are identified as belonging to specific narrative contexts, then they are meaningful for learning and therefore are examples of pedagogy, the more so if they include an explanatory introduction, annotation, or question. If the readings are followed by questions that test students’ comprehension of the readings, this is an example of the direct instruction model. In this case, students are supposed to master the readings the same as they do the text. There will be questions about the readings on the test. If, however, the readings are followed by questions that ask students how the readings relate to chapter content or to life, then this is nondirect instruction. The students must discover a connection for themselves, and the textbook trusts that they can do so. Classroom discussion can confirm it. Which model better expresses your approach to teaching your course?

Generally, the more apparatus and pedagogy, the lower the level. However, beware the empty anti­pedagogy that bloats introductory textbooks! Beware the gimmicky, obviously outsourced boxes without context, relevance, interest, sense, or engagement with the reader. But please also avoid the prejudice that boxes are bad. Done right, boxes are paragons of good teaching, facilitating students’ rapid long­term acquisition of chapter content. Rather than interrupting and distracting from text, they are deeply embedded in narrative context and bring textual processing to a higher cognitive level.

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